Dania’s weekend had been dominated by one thing only: her newly-purchased copy of Animal Crossing: New Horizons. As soon as Friday evening rolled around, she slammed the cartridge into her Switch, named her abandoned island (“Cool City”), and began the process of building the new life she’d have in the game.
At least, she did for a few hours each day. Animal Crossing‘s newest installment shared the series’ long-play structure, with the brightly-colored animal village running dry of fruit to resell, or fish to catch, by the end of a two-hour session. After that, it was time to sleep until the next day. Of course, the date on the Switch itself could be altered, jumping to the next day––but Dania was less interested in time traveling to get achievements.